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  4. Cursor Wave

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Cursor Wave

A grid of shapes that ripples with the cursor

cursor-wave-tw
pro.reactbits.dev
ComponentsBlocksTemplatesPricing
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Every move makes a wave

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedBrowse library
9:41

Every move makes a wave

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedBrowse library

Every move makes a wave

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedLearn more

Customize

Cell Size
40
Influence Radius
30
Attack Time
0.50
Release Time
0.60
Idle Scale
0.09
Min Peak Scale
1.00
Max Peak Scale
3.00
Opacity
1.00
Burst Speed
1200
Burst Thickness
180
Background

Props

18
NameTypeDefaultDescription
widthstring | number"100%"Container width
heightstring | number"100%"Container height
classNamestring""Additional CSS classes for styling
childrenReactNodeundefinedContent rendered above the canvas
cellSizenumber40Pixel spacing between cell centres (16–96)
influenceRadiusVminnumber30Cursor influence radius as a percentage of min(width, height) (5–80)
attackTimenumber0.5Time constant in seconds for the swell-up ease (0.05–2)
releaseTimenumber0.6Time constant in seconds for the relax-down ease (0.05–2)
idleScalenumber0.09Resting scale applied to every shape (0–0.5)
minPeakScalenumber1Minimum peak scale assigned per cell on hover (0.5–4)
maxPeakScalenumber3Maximum peak scale assigned per cell on hover (1–6)
burstSpeednumber1200Click-burst expansion speed in pixels/second (200–4000)
burstThicknessnumber180Click-burst ring thickness in pixels (40–600)
backgroundColorstring"#080808"Background fill color in hex format
shapes("circle" | "triangle" | "square")[]["circle", "triangle", "square"]Pool of shapes randomly assigned across the grid; repeat entries to bias the distribution
colors(string | { stops: [string, string] })[][17 default colors and gradients]Color pool. Strings are solid hex; objects produce a 2-stop radial gradient (top → bottom)
dprnumber2Maximum device pixel ratio (caps GPU work) (1–3)
opacitynumber1Master alpha (0–1)
widthstring | number

Container width

Default"100%"
heightstring | number

Container height

Default"100%"
classNamestring

Additional CSS classes for styling

Default""
childrenReactNode

Content rendered above the canvas

Defaultundefined
cellSizenumber

Pixel spacing between cell centres (16–96)

Default40
influenceRadiusVminnumber

Cursor influence radius as a percentage of min(width, height) (5–80)

Default30
attackTimenumber

Time constant in seconds for the swell-up ease (0.05–2)

Default0.5
releaseTimenumber

Time constant in seconds for the relax-down ease (0.05–2)

Default0.6
idleScalenumber

Resting scale applied to every shape (0–0.5)

Default0.09
minPeakScalenumber

Minimum peak scale assigned per cell on hover (0.5–4)

Default1
maxPeakScalenumber

Maximum peak scale assigned per cell on hover (1–6)

Default3
burstSpeednumber

Click-burst expansion speed in pixels/second (200–4000)

Default1200
burstThicknessnumber

Click-burst ring thickness in pixels (40–600)

Default180
backgroundColorstring

Background fill color in hex format

Default"#080808"
shapes("circle" | "triangle" | "square")[]

Pool of shapes randomly assigned across the grid; repeat entries to bias the distribution

Default["circle", "triangle", "square"]
colors(string | { stops: [string, string] })[]

Color pool. Strings are solid hex; objects produce a 2-stop radial gradient (top → bottom)

Default[17 default colors and gradients]
dprnumber

Maximum device pixel ratio (caps GPU work) (1–3)

Default2
opacitynumber

Master alpha (0–1)

Default1